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ResVmSdlGraphicsManager Member List

This is the complete list of members for ResVmSdlGraphicsManager, including all inherited members.
_capabilitiesResVmSdlGraphicsManager [protected]
_engineRequestedHeightResVmSdlGraphicsManager [protected]
_engineRequestedWidthResVmSdlGraphicsManager [protected]
_eventSourceSdlGraphicsManager [protected]
_fullscreenResVmSdlGraphicsManager [protected]
_lockAspectRatioResVmSdlGraphicsManager [protected]
_overlayFormatResVmSdlGraphicsManager [protected]
_overlayVisibleResVmSdlGraphicsManager [protected]
_screenChangeCountResVmSdlGraphicsManager [protected]
_screenFormatResVmSdlGraphicsManager [protected]
_supportedFormatsResVmSdlGraphicsManager [protected]
_windowSdlGraphicsManager [protected]
activateManager() overrideResVmSdlGraphicsManager
SdlGraphicsManager::activateManager()SdlGraphicsManager [virtual]
beginGFXTransaction() overrideResVmSdlGraphicsManager
SdlGraphicsManager::beginGFXTransaction()=0GraphicsManager [pure virtual]
clearFocusRectangle() overrideResVmSdlGraphicsManager
SdlGraphicsManager::clearFocusRectangle()=0GraphicsManager [pure virtual]
clearOverlay()=0GraphicsManager [pure virtual]
copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h)=0GraphicsManager [pure virtual]
copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) overrideResVmSdlGraphicsManager
SdlGraphicsManager::copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h)=0GraphicsManager [pure virtual]
deactivateManager() overrideResVmSdlGraphicsManager
SdlGraphicsManager::deactivateManager()SdlGraphicsManager [virtual]
displayActivityIconOnOSD(const Graphics::Surface *icon)GraphicsManager [inline, virtual]
displayMessageOnOSD(const char *msg)GraphicsManager [inline, virtual]
endGFXTransaction() overrideResVmSdlGraphicsManager
SdlGraphicsManager::endGFXTransaction()=0GraphicsManager [pure virtual]
fillScreen(uint32 col) overrideResVmSdlGraphicsManager
SdlGraphicsManager::fillScreen(uint32 col)=0GraphicsManager [pure virtual]
getDefaultGraphicsMode() const overrideResVmSdlGraphicsManager
SdlGraphicsManager::getDefaultGraphicsMode() const =0GraphicsManager [pure virtual]
getDefaultStretchMode() const GraphicsManager [inline, virtual]
getFeatureState(OSystem::Feature f) const overrideResVmSdlGraphicsManager
SdlGraphicsManager::getFeatureState(OSystem::Feature f) const =0GraphicsManager [pure virtual]
getGraphicsMode() const overrideResVmSdlGraphicsManager
SdlGraphicsManager::getGraphicsMode() const =0GraphicsManager [pure virtual]
getHeight() const =0GraphicsManager [pure virtual]
getOverlayFormat() const overrideResVmSdlGraphicsManager [inline]
SdlGraphicsManager::getOverlayFormat() const =0GraphicsManager [pure virtual]
getOverlayHeight() const =0GraphicsManager [pure virtual]
getOverlayWidth() const =0GraphicsManager [pure virtual]
getPreferredFullscreenResolution()ResVmSdlGraphicsManager [protected]
getScreenChangeID() const overrideResVmSdlGraphicsManager [inline]
SdlGraphicsManager::getScreenChangeID() const =0GraphicsManager [pure virtual]
getScreenFormat() const overrideResVmSdlGraphicsManager [inline]
SdlGraphicsManager::getScreenFormat() const =0GraphicsManager [pure virtual]
getScreenPixelBuffer()=0GraphicsManager [pure virtual]
getShader() const GraphicsManager [inline, virtual]
getState() const SdlGraphicsManager
getStretchMode() const GraphicsManager [inline, virtual]
getSupportedFormats() const overrideResVmSdlGraphicsManager
SdlGraphicsManager::getSupportedFormats() const =0GraphicsManager [pure virtual]
getSupportedGraphicsModes() const overrideResVmSdlGraphicsManager
SdlGraphicsManager::getSupportedGraphicsModes() const =0GraphicsManager [pure virtual]
getSupportedShaders() const GraphicsManager [inline, virtual]
getSupportedStretchModes() const GraphicsManager [inline, virtual]
getWidth() const =0GraphicsManager [pure virtual]
getWindow() const SdlGraphicsManager [inline]
grabOverlay(void *buf, int pitch) const =0GraphicsManager [pure virtual]
grabPalette(byte *colors, uint start, uint num) const overrideResVmSdlGraphicsManager [protected]
SdlGraphicsManager::grabPalette(byte *colors, uint start, uint num) const =0GraphicsManager [pure virtual]
hasFeature(OSystem::Feature f) const =0GraphicsManager [pure virtual]
hideOverlay()=0GraphicsManager [pure virtual]
initSize(uint w, uint h, const Graphics::PixelFormat *format=nullptr) overrideResVmSdlGraphicsManager
SdlGraphicsManager::initSize(uint width, uint height, const Graphics::PixelFormat *format=NULL)=0GraphicsManager [pure virtual]
initSizeHint(const Graphics::ModeList &modes)GraphicsManager [inline, virtual]
isMouseLocked() const ResVmSdlGraphicsManager
lockMouse(bool lock) overrideResVmSdlGraphicsManager
SdlGraphicsManager::lockMouse(bool lock)=0GraphicsManager [pure virtual]
lockScreen() overrideResVmSdlGraphicsManager
SdlGraphicsManager::lockScreen()=0GraphicsManager [pure virtual]
notifyEvent(const Common::Event &event) overrideResVmSdlGraphicsManager [virtual]
notifyMousePosition(Common::Point &mouse) overrideResVmSdlGraphicsManager
SdlGraphicsManager::notifyMousePosition(Common::Point &mouse)=0SdlGraphicsManager [pure virtual]
notifyPoll()Common::EventObserver [inline, virtual]
notifyResize(const uint width, const uint height)SdlGraphicsManager [inline, virtual]
notifyVideoExpose() overrideResVmSdlGraphicsManager
SdlGraphicsManager::notifyVideoExpose()=0SdlGraphicsManager [pure virtual]
resetGraphicsScale() overrideResVmSdlGraphicsManager
SdlGraphicsManager::resetGraphicsScale()=0GraphicsManager [pure virtual]
ResVmSdlGraphicsManager(SdlEventSource *source, SdlWindow *window, const Capabilities &capabilities)ResVmSdlGraphicsManager
saveScreenshot() overrideResVmSdlGraphicsManager
saveScreenshot(const Common::String &file) const =0ResVmSdlGraphicsManager [protected, pure virtual]
SdlGraphicsManager::saveScreenshot()GraphicsManager [inline, virtual]
SdlGraphicsManager(SdlEventSource *source, SdlWindow *window)SdlGraphicsManager
setCursorPalette(const byte *colors, uint start, uint num) overrideResVmSdlGraphicsManager
SdlGraphicsManager::setCursorPalette(const byte *colors, uint start, uint num)=0GraphicsManager [pure virtual]
setFeatureState(OSystem::Feature f, bool enable) overrideResVmSdlGraphicsManager
SdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable)=0GraphicsManager [pure virtual]
setFocusRectangle(const Common::Rect &rect) overrideResVmSdlGraphicsManager
SdlGraphicsManager::setFocusRectangle(const Common::Rect &rect)=0GraphicsManager [pure virtual]
setGraphicsMode(int mode) overrideResVmSdlGraphicsManager
SdlGraphicsManager::setGraphicsMode(int mode)=0GraphicsManager [pure virtual]
setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale=false, const Graphics::PixelFormat *format=nullptr) overrideResVmSdlGraphicsManager
SdlGraphicsManager::setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale=false, const Graphics::PixelFormat *format=NULL)=0GraphicsManager [pure virtual]
setPalette(const byte *colors, uint start, uint num) overrideResVmSdlGraphicsManager [protected]
SdlGraphicsManager::setPalette(const byte *colors, uint start, uint num)=0GraphicsManager [pure virtual]
setShader(int id)GraphicsManager [inline, virtual]
setShakePos(int shakeOffset) overrideResVmSdlGraphicsManager
SdlGraphicsManager::setShakePos(int shakeOffset)=0GraphicsManager [pure virtual]
setState(const State &state)SdlGraphicsManager
setStretchMode(int mode)GraphicsManager [inline, virtual]
setupScreen(uint screenW, uint screenH, bool fullscreen, bool accel3d)=0GraphicsManager [pure virtual]
showMouse(bool visible) overrideResVmSdlGraphicsManager
SdlGraphicsManager::showMouse(bool visible)=0GraphicsManager [pure virtual]
showOverlay()=0GraphicsManager [pure virtual]
suggestSideTextures(Graphics::Surface *left, Graphics::Surface *right)=0GraphicsManager [pure virtual]
transformMouseCoordinates(Common::Point &point)=0SdlGraphicsManager [pure virtual]
unlockScreen() overrideResVmSdlGraphicsManager
SdlGraphicsManager::unlockScreen()=0GraphicsManager [pure virtual]
updateScreen()=0GraphicsManager [pure virtual]
warpMouse(int x, int y)=0GraphicsManager [pure virtual]
~EventObserver()Common::EventObserver [inline, virtual]
~GraphicsManager()GraphicsManager [inline, virtual]
~PaletteManager()PaletteManager [inline, virtual]
~ResVmSdlGraphicsManager() overrideResVmSdlGraphicsManager
~SdlGraphicsManager()SdlGraphicsManager [virtual]


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