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Grim::Bone Struct Reference

#include <animationemi.h>

Collaboration diagram for Grim::Bone:

List of all members.

Public Member Functions

 Bone ()
 ~Bone ()
void loadBinary (Common::SeekableReadStream *data)

Public Attributes

Common::String _boneName
int _operation
int _priority
int _c
int _count
AnimRotation_rotations
AnimTranslation_translations
Joint_target

Detailed Description

Definition at line 45 of file animationemi.h.


Constructor & Destructor Documentation

Grim::Bone::Bone (  )  [inline]

Definition at line 54 of file animationemi.h.

Grim::Bone::~Bone (  ) 

Definition at line 88 of file animationemi.cpp.


Member Function Documentation

void Grim::Bone::loadBinary ( Common::SeekableReadStream data  ) 

Definition at line 60 of file animationemi.cpp.


Member Data Documentation

Definition at line 49 of file animationemi.h.

Definition at line 50 of file animationemi.h.

Definition at line 47 of file animationemi.h.

Definition at line 48 of file animationemi.h.

Definition at line 51 of file animationemi.h.

Definition at line 53 of file animationemi.h.


The documentation for this struct was generated from the following files:


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