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lstate.h File Reference

#include "engines/grim/lua/lobject.h"
#include <setjmp.h>
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Classes

struct  Grim::Stack
struct  Grim::C_Lua_Stack
struct  Grim::stringtable
struct  Grim::ref
struct  Grim::CallInfo
struct  Grim::LState

Namespaces

namespace  Grim

Defines

#define MAX_C_BLOCKS   10
#define GARBAGE_BLOCK   150
#define LUA_SG_ALL_PAUSED   0x7f
#define LUA_SG_PAUSED   0x80

Typedefs

typedef int32 Grim::StkId

Enumerations

enum  Grim::Status { Grim::LOCK, Grim::HOLD, Grim::FREE, Grim::COLLECTED }

Functions

void Grim::lua_stateinit (LState *state)
void Grim::lua_statedeinit (LState *state)
void Grim::lua_resetglobals ()

Define Documentation

#define GARBAGE_BLOCK   150

Definition at line 16 of file lstate.h.

#define LUA_SG_ALL_PAUSED   0x7f

Definition at line 29 of file lstate.h.

#define LUA_SG_PAUSED   0x80

Definition at line 30 of file lstate.h.

#define MAX_C_BLOCKS   10

Definition at line 15 of file lstate.h.



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