ResidualVM logo ResidualVM website - Forums - Contact us BuildBot - Doxygen - Wiki curved edge

window.h

Go to the documentation of this file.
00001 /* ResidualVM - A 3D game interpreter
00002  *
00003  * ResidualVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the AUTHORS
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 #ifndef STARK_UI_WINDOW_H
00024 #define STARK_UI_WINDOW_H
00025 
00026 #include "common/array.h"
00027 #include "common/rect.h"
00028 
00029 namespace Graphics {
00030 struct Surface;
00031 }
00032 
00033 namespace Stark {
00034 
00035 class Cursor;
00036 
00037 namespace Gfx {
00038 class Driver;
00039 }
00040 
00041 namespace Resources {
00042     typedef Common::Array<uint32> ActionArray;
00043 }
00044 
00055 class Window {
00056 public:
00057     Window(Gfx::Driver *gfx, Cursor *cursor);
00058     virtual ~Window();
00059 
00061     void handleMouseMove();
00062 
00064     void handleClick();
00065 
00067     void handleRightClick();
00068 
00070     void handleDoubleClick();
00071 
00073     void handleGameLoop();
00074 
00076     void render();
00077 
00079     bool isMouseInside() const;
00080 
00082     bool isVisible() const;
00083 
00085     Graphics::Surface *getScreenshot() const;
00086 
00087 protected:
00088     virtual void onMouseMove(const Common::Point &pos) {}
00089     virtual void onClick(const Common::Point &pos) {}
00090     virtual void onRightClick(const Common::Point &pos) {}
00091     virtual void onDoubleClick(const Common::Point &pos) {}
00092     virtual void onGameLoop() {};
00093     virtual void onRender() = 0;
00094 
00095     Common::Point getRelativeMousePosition() const;
00096 
00097     Gfx::Driver *_gfx;
00098     Cursor *_cursor;
00099 
00100     Common::Rect _position;
00101     bool _visible;
00102 };
00103 
00104 } // End of namespace Stark
00105 
00106  #endif // STARK_UI_WINDOW_H


Generated on Sat Mar 16 2019 05:02:03 for ResidualVM by doxygen 1.7.1
curved edge   curved edge