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EngineManager Member List

This is the complete list of members for EngineManager, including all inherited members.
_singletonCommon::Singleton< EngineManager > [protected, static]
createTargetForGame(const DetectedGame &game)EngineManager
destroy()Common::Singleton< EngineManager > [inline, static]
detectGames(const Common::FSList &fslist) const EngineManager
findGameInLoadedPlugins(const Common::String &gameId) const EngineManager [private]
findGamesMatching(const Common::String &engineId, const Common::String &gameId) const EngineManager
findLoadedPlugin(const Common::String &engineId) const EngineManager [private]
findPlugin(const Common::String &engineId) const EngineManager
findTarget(const Common::String &target, const Plugin **plugin=NULL) const EngineManager
getPlugins() const EngineManager
hasInstance()Common::Singleton< EngineManager > [inline, static]
instance()Common::Singleton< EngineManager > [inline, static]
Singleton()Common::Singleton< EngineManager > [inline, protected]
SingletonBaseType typedefCommon::Singleton< EngineManager > [protected]
upgradeTargetForEngineId(const Common::String &target) const EngineManager [private]
upgradeTargetIfNecessary(const Common::String &target) const EngineManager
~Singleton()Common::Singleton< EngineManager > [inline, protected, virtual]


Generated on Sat Jan 11 2020 05:01:57 for ResidualVM by doxygen 1.7.1
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