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EngineManager Member List

This is the complete list of members for EngineManager, including all inherited members.
_singletonCommon::Singleton< EngineManager > [protected, static]
createTargetForGame(const DetectedGame &game)EngineManager
destroy()Common::Singleton< EngineManager > [inline, static]
detectGames(const Common::FSList &fslist) const EngineManager
findGame(const Common::String &gameName, const Plugin **plugin=NULL) const EngineManager
findGameInLoadedPlugins(const Common::String &gameName, const Plugin **plugin=NULL) const EngineManager
getPlugins() const EngineManager
hasInstance()Common::Singleton< EngineManager > [inline, static]
instance()Common::Singleton< EngineManager > [inline, static]
Singleton()Common::Singleton< EngineManager > [inline, protected]
SingletonBaseType typedefCommon::Singleton< EngineManager > [protected]
~Singleton()Common::Singleton< EngineManager > [inline, protected, virtual]

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