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Wintermute::AdInventory Class Reference

#include <ad_inventory.h>

Inheritance diagram for Wintermute::AdInventory:
Collaboration diagram for Wintermute::AdInventory:

List of all members.

Public Member Functions

bool removeItem (const char *name)
bool removeItem (AdItem *Item)
bool insertItem (const char *name, const char *insertAfter=nullptr)
 AdInventory (BaseGame *inGame)
 ~AdInventory () override

Public Attributes

BaseArray< AdItem * > _takenItems
int32 _scrollOffset

Detailed Description

Definition at line 38 of file ad_inventory.h.


Constructor & Destructor Documentation

Wintermute::AdInventory::AdInventory ( BaseGame inGame  ) 

Definition at line 40 of file ad_inventory.cpp.

Wintermute::AdInventory::~AdInventory (  )  [override]

Definition at line 46 of file ad_inventory.cpp.


Member Function Documentation

bool Wintermute::AdInventory::insertItem ( const char *  name,
const char *  insertAfter = nullptr 
)

Definition at line 52 of file ad_inventory.cpp.

bool Wintermute::AdInventory::removeItem ( const char *  name  ) 

Definition at line 86 of file ad_inventory.cpp.

bool Wintermute::AdInventory::removeItem ( AdItem Item  ) 

Definition at line 107 of file ad_inventory.cpp.


Member Data Documentation


The documentation for this class was generated from the following files:


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