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engine.h File Reference

#include "common/scummsys.h"
#include "common/str.h"
#include "common/language.h"
#include "common/platform.h"
#include "common/queue.h"
#include "common/singleton.h"
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Classes

class  Engine
class  ChainedGamesManager
 Singleton class which manages chained games. More...
struct  ChainedGamesManager::Game

Namespaces

namespace  Audio
 

Internal interfaces to the ADPCM decoders.


namespace  Common
 

Internal interface to the QuickTime audio decoder.


namespace  GUI

Defines

#define ChainedGamesMan   ChainedGamesManager::instance()
 Convenience shortcut for accessing the chained games manager.

Functions

void GUIErrorMessage (const Common::String &msg)
 Initializes graphics and shows error message.
void GUIErrorMessageFormat (const char *fmt,...) GCC_PRINTF(1

Variables

Engineg_engine

Define Documentation

#define ChainedGamesMan   ChainedGamesManager::instance()

Convenience shortcut for accessing the chained games manager.

Definition at line 379 of file engine.h.


Function Documentation

void GUIErrorMessage ( const Common::String msg  ) 

Initializes graphics and shows error message.

Definition at line 389 of file engine.cpp.

void GUIErrorMessageFormat ( const char *  fmt,
  ... 
)

Variable Documentation

Definition at line 69 of file engine.cpp.



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