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qdm2.h

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00001 /* ScummVM - Graphic Adventure Engine
00002  *
00003  * ScummVM is the legal property of its developers, whose names
00004  * are too numerous to list here. Please refer to the COPYRIGHT
00005  * file distributed with this source distribution.
00006  *
00007  * This program is free software; you can redistribute it and/or
00008  * modify it under the terms of the GNU General Public License
00009  * as published by the Free Software Foundation; either version 2
00010  * of the License, or (at your option) any later version.
00011  *
00012  * This program is distributed in the hope that it will be useful,
00013  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00014  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00015  * GNU General Public License for more details.
00016  *
00017  * You should have received a copy of the GNU General Public License
00018  * along with this program; if not, write to the Free Software
00019  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00020  *
00021  */
00022 
00023 // Only compile if Mohawk is enabled or if we're building dynamic modules
00024 #if defined(ENABLE_MOHAWK) || defined(DYNAMIC_MODULES)
00025 
00026 #ifndef AUDIO_QDM2_H
00027 #define AUDIO_QDM2_H
00028 
00029 #include "common/types.h"
00030 
00031 namespace Common {
00032 class SeekableReadStream;
00033 }
00034 
00035 namespace Audio {
00036 
00037 class Codec;
00038 
00046 Codec *makeQDM2Decoder(Common::SeekableReadStream *extraData,
00047                        DisposeAfterUse::Flag disposeExtraData = DisposeAfterUse::NO);
00048 
00049 } // End of namespace Audio
00050 
00051 #endif // AUDIO_QDM2_H
00052 #endif // Mohawk/Plugins guard


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