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ResVmSdlGraphicsManager::Capabilities Struct Reference

Capabilities of the current device. More...

#include <resvm-sdl-graphics.h>

Collaboration diagram for ResVmSdlGraphicsManager::Capabilities:

List of all members.

Public Member Functions

 Capabilities ()

Public Attributes

uint desktopWidth
 Desktop resolution.
uint desktopHeight
bool openGLFrameBuffer
 Is the device capable of rendering to OpenGL framebuffers.
Common::Array< uintopenGLAntiAliasLevels
 Supported levels of MSAA when using the OpenGL renderers.

Detailed Description

Capabilities of the current device.

Definition at line 45 of file resvm-sdl-graphics.h.


Constructor & Destructor Documentation

ResVmSdlGraphicsManager::Capabilities::Capabilities (  )  [inline]

Definition at line 60 of file resvm-sdl-graphics.h.


Member Data Documentation

Desktop resolution.

Definition at line 49 of file resvm-sdl-graphics.h.

Supported levels of MSAA when using the OpenGL renderers.

Definition at line 58 of file resvm-sdl-graphics.h.

Is the device capable of rendering to OpenGL framebuffers.

Definition at line 55 of file resvm-sdl-graphics.h.


The documentation for this struct was generated from the following file:


Generated on Sat Jul 13 2019 05:02:56 for ResidualVM by doxygen 1.7.1
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