00001 /* ScummVM - Graphic Adventure Engine00002 *00003 * ScummVM is the legal property of its developers, whose names00004 * are too numerous to list here. Please refer to the COPYRIGHT00005 * file distributed with this source distribution.00006 *00007 * This program is free software; you can redistribute it and/or00008 * modify it under the terms of the GNU General Public License00009 * as published by the Free Software Foundation; either version 200010 * of the License, or (at your option) any later version.00011 *00012 * This program is distributed in the hope that it will be useful,00013 * but WITHOUT ANY WARRANTY; without even the implied warranty of00014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the00015 * GNU General Public License for more details.00016 *00017 * You should have received a copy of the GNU General Public License00018 * along with this program; if not, write to the Free Software00019 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.00020 *00021 */00022
00032 #ifndef AUDIO_QUICKTIME_H00033 #define AUDIO_QUICKTIME_H00034
00035 #include "common/scummsys.h"00036 #include "common/types.h"00037
00038 namespace Common {
00039 class SeekableReadStream;
00040 class String;
00041 }
00042
00043 namespace Audio {
00044
00045 class SeekableAudioStream;
00046
00054 SeekableAudioStream *makeQuickTimeStream(constCommon::String &filename);
00055
00064 SeekableAudioStream *makeQuickTimeStream(Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse = DisposeAfterUse::YES);
00065
00066 } // End of namespace Audio00067
00068 #endif
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