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grim/detection.cpp File Reference

#include "engines/advancedDetector.h"
#include "engines/obsolete.h"
#include "engines/grim/grim.h"
#include "engines/grim/savegame.h"
#include "engines/grim/emi/emi.h"
#include "common/config-manager.h"
#include "common/system.h"
#include "common/savefile.h"
#include "common/translation.h"
Include dependency graph for grim/detection.cpp:

Go to the source code of this file.

Classes

struct  Grim::GrimGameDescription
class  Grim::GrimMetaEngine

Namespaces

namespace  Grim

Defines

#define GAMEOPTION_LOAD_DATAUSR   GUIO_GAMEOPTIONS1
#define GAMEOPTION_SHOW_FPS   GUIO_GAMEOPTIONS2
#define GUI_OPTIONS_GRIME   GUIO2(GAMEOPTION_LOAD_DATAUSR, GAMEOPTION_SHOW_FPS)

Functions

 REGISTER_PLUGIN_STATIC (GRIM, PLUGIN_TYPE_ENGINE, Grim::GrimMetaEngine)

Variables

static const PlainGameDescriptor Grim::grimGames []
static const ADExtraGuiOptionsMap Grim::gameGuiOptions []
static const GrimGameDescription Grim::gameDescriptions []
static const
Engines::ObsoleteGameID 
Grim::obsoleteGameIDsTable []

Define Documentation

#define GAMEOPTION_LOAD_DATAUSR   GUIO_GAMEOPTIONS1

Definition at line 48 of file grim/detection.cpp.

#define GAMEOPTION_SHOW_FPS   GUIO_GAMEOPTIONS2

Definition at line 49 of file grim/detection.cpp.

#define GUI_OPTIONS_GRIME   GUIO2(GAMEOPTION_LOAD_DATAUSR, GAMEOPTION_SHOW_FPS)

Definition at line 51 of file grim/detection.cpp.


Function Documentation

REGISTER_PLUGIN_STATIC ( GRIM  ,
PLUGIN_TYPE_ENGINE  ,
Grim::GrimMetaEngine   
)


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